PUBLICATIONS
Journals and Proceedings
Parmar, D., Lin, L., D’Souza, N., Jörg, S., Leonard, A. E., Daily, S. B., and Babu, S. How Immersion and Self-Avatars in VR Affect Learning Programming and Computational Thinking in Middle School Education. In 2022 IEEE Transactions on Visualization and Computer Graphics.
Adkins, A., Lin, L., Normoyle, A., Canales, R., Ye, Y., and Jörg, S. Evaluating Grasping Visualizations and Control Modes in a VR Game. In 2021 ACM Transactions on Applied Perception (ACM TAP).
Lin, L., Normoyle, A., Adkins, A., Sun, Y., Robb, A., Ye, Y., Di Luca, M., and Jörg, S. The Effect of Hand Size and Interaction Modality on the Virtual Hand Illusion. In 2019 IEEE Virtual Reality Conference.
Schwind, V., Lin, L., Di Luca, M., Jörg, S, and Hillis, J. Touch with Foreign Hands: The Effect of Virtual Hand Appearance on Visual-Haptic Integration. In Proceedings of the ACM Symposium on Applied Perception (SAP ’18), pp. 1-8.
Lin, L., Parmar, D., Babu, S. V., Leonard, A. E., Daily, S. B., and Jörg, S. How character customization affects learning in computational thinking. In Proceedings of the ACM Symposium on Applied Perception (SAP ’17). Article 1, 8 pages.
Parmar, D., Babu, S. V., Lin, L., Jörg, S., D’Souza, N., Leonard, A. E., and Daily, S. B. Can embodied interaction and virtual peer customization in a virtual programming environment enhance computational thinking? In Proceedings of the 2016 Research on Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT), pp. 1-2.
Herro, D., Lin, L., and Fowler, M. Meet the (media) producers: Artists, composers and gamemakers. In the Journal of Applied Research in Higher Education (2017) 9, 1, pp. 40-53.
Lin, L. and Jörg, S. Need a Hand? How Appearance Affects the Virtual Hand Illusion. In Proceedings of the ACM Symposium on Applied Perception (SAP ’16 ). pp. 69-76.
Gurjot, S., J. E. Swan II, J. A. Jones, L. Lin, and S. R. Ellis. 2009. Depth Judgment Measures and Occluders in Near-Field Augmented Reality. In Poster Compendium, Proceedings of Symposium on Applied Perception in Graphics and Visualization (APGV 2009), pp. 127.
Presentations
Herro, D., Boyer, D.M. and Lin., L. (February, 2013). Play spaces in a school of education: A participatory approach. US Coalition on Play, Conference on the Value of Play: Taking Action. Clemson University, February 17-19, 2013.
Posters
Lin, L. and Jörg, S. The Effect of Realism on the Virtual Hand Illusion. Poster presented at: IEEE VR; 2016; Greenville, SC.
Lin, L. and Jörg, S. Do Cartoons Feel Pain? Using the Virtual Hand Illusion to Test Human Response to Degrees of Realism. Poster presented at: ACM SIGGRAPH Symposium on Applied Perception; 2015; Tübingen, Germany.